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Linux Graphics & Gaming News

PCSX2 v2.7.357 Updates DX12 Backend to Init RWTexture as Direct Shader Resource

The PCSX2 project has released version 2.7.357 today, May 23, 2026. This update for the PlayStation 2 emulator includes a specific modification to its DirectX 12 Graphics Synthesizer (GS) backend. The primary change noted in this release is the initialization of RWTextures as direct queue shader resources. This adjustment to the DX12 renderer aims to improve how read/write textures are handled, potentially contributing to enhanced performance or visual accuracy for emulated titles utilizing this rendering path.

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