Godot Asset Store Opens, Features OpenXR Plugin & XR Development Samples
The Godot Asset Store has officially opened, coinciding with the release of Godot 4.7. The new store currently features the OpenXR vendors plugin along with free samples that demonstrate functionality such as hand tracking and passthrough. These resources are intended to assist developers in getting started with extended reality (XR) projects within the Godot Engine. The store, published by Godot XR, is expected to expand its offerings to include paid assets in the future. This launch provides a centralized hub for Godot users to access and share development tools and content, particularly for XR applications.