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Linux Graphics & Gaming News

Leadwerks Engine 5.2 Integrates OpenXR for Broad VR Hardware Compatibility

Leadwerks Game Engine 5.2 has been released, delivering significant enhancements to its virtual reality capabilities. The update, announced today, introduces a new backend built on the OpenXR standard, ensuring native compatibility with a wide range of VR hardware, including Valve’s new Steam Frame headset. This adoption of Khronos Group’s royalty-free standard simplifies VR development by providing a universal API. Further VR enhancements in version 5.2 include hand and finger animation, high-fidelity physics powered by Newton Dynamics, low-latency hand attachments, and integrated VR locomotion options. Leadwerks states that "With universal OpenXR integration and its high-fidelity physics system, Leadwerks 5.2 is uniquely positioned as a versatile platform for both indie VR game developers and professional simulation creators, spanning industries from entertainment to aerospace."

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