🐧 PenguinPulse

Linux Graphics & Gaming News

Hyprland 0.54.1 Patch Release Addresses Crashes, Build Issues, and Window Management

Hyprland, a Wayland compositor, released version 0.54.1 today. This patch release backports several fixes from the main development branch to the 0.54.0 series. Key issues addressed include a crash in...

Read more →

AMD DPTCi Driver RFC Posted for Ryzen Gaming Handheld Power Tuning

AMD today submitted a request for comments (RFC) patch series to the Linux kernel mailing list (LKML) introducing the Dynamic Power and Thermal Configuration Interface (DPTCi) driver. This new driver ...

Read more →

wgpu-core & wgpu-hal 28.0.1 Fix NVIDIA Present Crash, Mali Vulkan Issues

gfx-rs has released wgpu-core and wgpu-hal version 28.0.1 today. This patch update primarily addresses several stability issues across different GPU platforms. For NVIDIA users, the release resolves a...

Read more →

Steam Sees 60 New Native Linux Game Releases Last Week (11.2% of Total)

Boiling Steam reported that 60 new games with native Linux builds were released on Steam between February 18 and February 25, 2026. This represents approximately 11.2% of the 538 total games released ...

Read more →

Linux 7.1 Kernel to Default to System Power-Off on Fatal ACPI Errors

The upcoming Linux 7.1 kernel will introduce a new default behavior for handling fatal Advanced Configuration and Power Interface (ACPI) errors. As reported by Phoronix, systems encountering such erro...

Read more →

GIMP 3.2 RC3 Released, Focusing on Bug Fixes Ahead of Stable Launch

GIMP 3.2 RC3 was released yesterday, March 02, 2026, serving as the third and likely final release candidate before the stable GIMP 3.2 launch. This release primarily focuses on refinement, incorporat...

Read more →

Valve Publishes February 2026 Steam Survey; Linux Market Share Highlighted

Valve has published the Steam Survey results for February 2026 today. These monthly figures offer insights into various software and hardware trends across the dominant Steam gaming ecosystem. A parti...

Read more →

PCSX2 2.7.148 Improves DirectX 11 and OpenGL Shader State Copy Performance

The PCSX2 development team recently released version 2.7.148 of their PlayStation 2 emulator. This update, made available today, March 02, 2026, primarily focuses on graphics performance improvements....

Read more →

Mesa 26.0 Released with RADV Raytracing Gains, KosmicKrisp Vulkan-to-Metal Driver

The Mesa 26.0 open-source graphics stack was released today as a major update. This version introduces new features and improvements across its integrated graphics drivers. Key highlights include Kosm...

Read more →

Linux 7.0-rc2 Released; Linus Torvalds Expresses Concern Over Kernel Size

The second weekly release candidate for Linux 7.0, designated 7.0-rc2, was made available for testing recently. Linus Torvalds commented on the current state of the development cycle, noting, "So I'm ...

Read more →

Heroic Games Launcher 2.20.1 Hotfix Addresses Python Errors, Improves Compatibility

Heroic Games Launcher recently released version 2.20.1, codenamed "Pythagoras Hotfix #1". This update primarily addresses an issue where some users experienced "harmless but scary python logs" appeari...

Read more →

Verisilicon DC8200 & Coreboot Framebuffer Drivers Sent to Linux 7.1 DRM-Next

The first DRM-Misc-Next pull request for the upcoming Linux 7.1 kernel was submitted this week, initiating the queue for new kernel graphics and display driver features. This early submission includes...

Read more →

RenderDoc v1.43 Released with Custom Annotations; AMD Driver Debug Bug Noted

RenderDoc v1.43 was recently released, introducing a new custom annotation system along with various other improvements and bugfixes. The update highlights a known issue where, according to the releas...

Read more →

Goverlay 1.7.5 Adds Protontricks Windows Version Manager, Flatpak Friendly

Goverlay, the open-source Linux overlay application, released version 1.7.5 today. This update introduces a WINE and Proton that helps to install Windows components (DLLs, runtimes) into WINE prefixes.">Protontricks Windows Version Manager, allowing users to manage Wine prefix Windows versions ...

Read more →

Khronos Vulkan Working Group Releases Advanced Game Engine Development Tutorial

The Vulkan Working Group has published "Building a Simple Game Engine," a new tutorial aimed at developers progressing beyond basic Vulkan concepts to professional-grade engine development. This serie...

Read more →