🐧 PenguinPulse

Linux Graphics & Gaming News

Articles tagged: glslang

← Back to all articles

glslang 16.2.0 Enhances MeshEXT, Adds Long Vector and Descriptor Heap Support

glslang 16.2.0 was released today, January 24, 2026. This update to the OpenGL and Vulkan Shading Language front-end adds support for several new extensions and includes internal optimizations. Key ch...

Read more →

glslang 16.1.0 Adds GL_EXT_shader_invocation_reorder, 64-bit Indexing Support

KhronosGroup has released glslang 16.1.0, an update to its GLSL and HLSL front-end compiler. This release introduces support for several new GLSL extensions, including GL_EXT_shader_invocation_reorder...

Read more →