🐧 PenguinPulse

Linux Graphics & Gaming News

Articles tagged: real-time

← Back to all articles

AMD GPUOpen Outlines Real-time Animated Geometry Ray Tracing with Tetrahedral Cages

AMD GPUOpen recently published an article detailing a technique for efficiently ray tracing massive amounts of animated geometry in real time. The method, designed to reduce per-frame update and memor...

Read more →