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Articles tagged: spirv

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Rust-GPU v0.10.0-alpha.1 Adds Mesh Shaders, WGSL Target, Vulkan 1.4 Support

The Rust-GPU project recently released v0.10.0-alpha.1, incorporating a nightly-2026-04-11 toolchain. This alpha update introduces several enhancements for GPU development using Rust. A major addition...

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Vulkan 1.4.337 Released with VK_EXT_shader_long_vector and 3D ASTC Extensions

Vulkan 1.4.337 was released today, December 19, 2025. This update introduces two new extensions to the API specification. Developers can now utilize VK_EXT_texture_compression_astc_3d, which provides ...

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Khronos Releases SPIRV-Tools v2025.5 with Optimizer Enhancements

The Khronos Group recently released SPIR-V, a binary intermediate representation for parallel compute and graphics.">SPIRV-Tools v2025.5, bringing several enhancements to its core components used in graphics driver compilation pipelines. This update focuses on improvements to both...

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