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Articles tagged: wgpu

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wgpu v30.0.1 Resolves Persistent Vulkan VUID-10066 Validation Error

wgpu v30.0.1 was recently released, addressing several critical bugs across its various backends. A significant fix for Vulkan on non-Windows platforms resolves a persistent "VUID-vkAcquireNextImageKH...

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wgpu v29.0.4 Adds Linux GLES XCB Support, Fixes Vulkan Memory Model Errors

wgpu v29.0.4 was recently released, bringing new features and bug fixes for its various graphics API backends. A notable addition for Linux users is the new capability to initialize OpenGL (GLES) usin...

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wgpu v30.0.0 Ships with Optional Vertex Buffer Slots and WebGPU Spec Alignment

The `gfx-rs/wgpu` project recently released version 30.0.0, introducing key changes primarily focused on aligning the API with the WebGPU specification. A significant update is the addition of optiona...

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WGPU v29.0.3 Fixes v29.0.2 Compilation Error, Addresses Rendering Bugs

WGPU, a Rust WebGPU implementation, released version 29.0.3 today, following the immediate yanking of the prior v29.0.2 release. Version 29.0.2 was pulled because it "Fixes compilation error when cfg(...

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wgpu-core & wgpu-hal 28.0.1 Fix NVIDIA Present Crash, Mali Vulkan Issues

gfx-rs has released wgpu-core and wgpu-hal version 28.0.1 today. This patch update primarily addresses several stability issues across different GPU platforms. For NVIDIA users, the release resolves a...

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WGPU v28.0.0 Released with Mesh Shaders Support for Vulkan, Metal, DX12

WGPU v28.0.0, a cross-platform graphics API abstraction, was released today, introducing significant advancements including full support for Mesh Shaders. This feature allows for new rendering paradig...

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