Igalia's Ricardo Garcia Details VK_EXT_custom_resolve for Valve's Steam Frame
Igalia's Ricardo Garcia published a blog post in late November outlining the VK_EXT_custom_resolve Vulkan extension. The post describes the extension's functionality, which enables custom resolve operations during rendering pipelines. Garcia's article connects the VK_EXT_custom_resolve extension to Igalia's ongoing work with Valve. He states the extension plays a role in the efforts to help Valve release the Steam Frame, indicating its importance for advanced rendering techniques within that project.