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Articles tagged: vulkan

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Igalia Details VK_EXT_custom_resolve Extension for Valve's Steam Frame

Igalia's Ricardo Garcia published a blog post last week, on November 26, detailing the VK_EXT_custom_resolve Vulkan extension. Garcia's article describes the extension's functionality and its signific...

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Intel Open-Source Linux Graphics Driver Enhanced OpenGL/Vulkan for Arc/Battlemage in 2025

Phoronix reported today that Intel's open-source Linux graphics driver stack demonstrated significant performance improvements throughout 2025. The analysis focused on the evolution of OpenGL and Vulk...

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Vulkan Shader Execution Reordering Now Multi-Vendor, Up to 47% Faster

The Khronos Group announced yesterday that Shader Execution Reordering (SER) in Vulkan has advanced from a vendor-specific NVIDIA extension (VK_NV_ray_tracing_invocation_reorder) to a multi-vendor Vul...

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Mesa 25.3 Delivers Key Vulkan/OpenGL Boosts for AMD, Intel, NVIDIA on Linux

Mesa 25.3, the latest open-source graphics driver stack for Linux, has been released. This update delivers significant Vulkan and OpenGL enhancements across AMD, Intel, and NVIDIA graphics drivers. Th...

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MoltenVK v1.4.1 Adds KHR Extensions, Boosts Occlusion Query & Descriptor Performance

MoltenVK, the compatibility layer bringing Vulkan to Apple's Metal graphics framework, recently released version 1.4.1. This update adds support for several core Vulkan KHR extensions, specifically VK...

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