Igalia Details VK_EXT_custom_resolve Extension for Valve's Steam Frame
Igalia's Ricardo Garcia published a blog post last week, on November 26, detailing the VK_EXT_custom_resolve Vulkan extension. Garcia's article describes the extension's functionality and its significance within Igalia's ongoing collaboration with Valve. This work specifically contributes to Valve's efforts in releasing the Steam Frame. The blog post offers insights into how custom resolve operations enhance GPU rendering pipelines, which can be critical for implementing advanced graphics features or optimizing performance for specific use cases.