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Articles tagged: extension

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Igalia Details VK_EXT_custom_resolve Extension for Valve's Steam Frame

Igalia's Ricardo Garcia published a blog post last week, on November 26, detailing the VK_EXT_custom_resolve Vulkan extension. Garcia's article describes the extension's functionality and its signific...

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Khronos SYCL 2020 Rev 11 Specification Adds Eight New Extensions

The Khronos SYCL Working Group today released Revision 11 of the SYCL 2020 Specification. This update introduces eight new extensions, alongside several specification clarifications. Khronos stated th...

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Vulkan Shader Execution Reordering Now Multi-Vendor, Up to 47% Faster

The Khronos Group announced yesterday that Shader Execution Reordering (SER) in Vulkan has advanced from a vendor-specific NVIDIA extension (VK_NV_ray_tracing_invocation_reorder) to a multi-vendor Vul...

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