apitrace 14.0 Adds GL_EXT_mesh_shader Support, Improves D3D9/GL Retrace
apitrace 14.0 was released today, delivering new features and fixes to the open-source graphics API tracing tool. A key enhancement in this release is the addition of support for GL_EXT_mesh_shader, enabling developers to trace and analyze applications leveraging this modern OpenGL extension. Further improvements include adjustments to the presentation interval during Direct3D 9 device resets and re-enabling and fixing OpenGL window system cleanup. The release also addresses replay issues related to glGetTextureHandle and glProgramUniformHandle, and continues work on Direct3D 7 support for "locks & draw primitives." These updates aim to enhance the tool's accuracy and stability across various graphics APIs.
Sources
- 14.0 - GitHub: apitrace/apitrace