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Articles tagged: opengl

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Minecraft Java Edition Transitions Rendering from OpenGL to Vulkan

Mojang announced today that Minecraft: Java Edition is transitioning its underlying rendering technology from OpenGL to Vulkan. This change is part of a broader initiative to refactor and modernize th...

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apitrace 14.0 Adds GL_EXT_mesh_shader Support, Improves D3D9/GL Retrace

apitrace 14.0 was released today, delivering new features and fixes to the open-source graphics API tracing tool. A key enhancement in this release is the addition of support for GL_EXT_mesh_shader, e...

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PCSX2 v2.7.158 Reverts Shader State Optimization for DX11/GL Backends

PCSX2, the open-source PlayStation 2 emulator, has released its v2.7.158 development build today. This update primarily reverts a prior optimization related to graphics shader state management. Specif...

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Minecraft Java Edition Preparing Switch from OpenGL to Vulkan for Rendering

Minecraft: Java Edition developers are preparing to transition the game's rendering engine from OpenGL to Vulkan. This change is part of their "Vibrant Visuals" initiative, which focuses on refactorin...

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Khronos Group Celebrates 25 Years of Open Standards in Visual Computing

The Khronos Group is celebrating its 25th anniversary today, March 05, 2026, marking a quarter-century of developing open standards for visual computing. The organization was founded by a group of com...

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PCSX2 2.7.148 Improves DirectX 11 and OpenGL Shader State Copy Performance

The PCSX2 development team recently released version 2.7.148 of their PlayStation 2 emulator. This update, made available today, March 02, 2026, primarily focuses on graphics performance improvements....

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Minecraft Java Edition Announces Switch to Vulkan Rendering API

Minecraft: Java Edition announced today, February 20, 2026, its plan to transition the game's rendering technology from OpenGL to Vulkan. This change follows ongoing work to refactor and modernize the...

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Mesa 26.0-rc2 Released with Initial Bug Fixes for AMD, NVIDIA, Intel Drivers

Mesa 26.0-rc2 has been released, providing an initial set of bug fixes for the upcoming quarterly feature update to the open-source OpenGL and Vulkan drivers. This release candidate follows last week'...

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glslang 16.2.0 Enhances MeshEXT, Adds Long Vector and Descriptor Heap Support

glslang 16.2.0 was released today, January 24, 2026. This update to the OpenGL and Vulkan Shading Language front-end adds support for several new extensions and includes internal optimizations. Key ch...

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Haiku OS Progresses NVIDIA Graphics Support with Open Kernel Modules, NVK/Zink

Haiku OS has reportedly made progress in supporting NVIDIA graphics, with momentum observed around the start of the new year. This development utilizes the NVIDIA Open Kernel Modules, in conjunction w...

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RenderDoc v1.42 Introduces Limited OpenGL Shader Debugging Support

RenderDoc v1.42 was released today, introducing limited support for shader debugging on OpenGL. This new functionality requires modern shader code and contemporary drivers, and is expected to support ...

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Intel Open-Source Linux Graphics Driver Enhanced OpenGL/Vulkan for Arc/Battlemage in 2025

Phoronix reported today that Intel's open-source Linux graphics driver stack demonstrated significant performance improvements throughout 2025. The analysis focused on the evolution of OpenGL and Vulk...

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PCSX2 v2.5.348 Refines NVIDIA OpenGL Workaround Application

PCSX2, the PlayStation 2 emulator, released version 2.5.348 yesterday, December 01, 2025. This update primarily addresses a specific behavior in its OpenGL graphics renderer. An existing workaround fo...

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Mesa 25.3 Delivers Key Vulkan/OpenGL Boosts for AMD, Intel, NVIDIA on Linux

Mesa 25.3, the latest open-source graphics driver stack for Linux, has been released. This update delivers significant Vulkan and OpenGL enhancements across AMD, Intel, and NVIDIA graphics drivers. Th...

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MangoHud 0.8.2 Brings Core Stability Fixes and New Hardware Support

MangoHud, the open-source performance overlay for Linux, recently released version 0.8.2, focusing on stability enhancements and expanded hardware support. The update addresses "Large scale fixes on O...

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