PCSX2 2.7.148 Improves DirectX 11 and OpenGL Shader State Copy Performance
The PCSX2 development team recently released version 2.7.148 of their PlayStation 2 emulator. This update, made available today, March 02, 2026, primarily focuses on graphics performance improvements. The release includes an optimization to "shader copies states" within the emulator's DirectX 11 and OpenGL graphics renderers. This change aims to enhance the efficiency of how shader-related data is managed and copied, potentially leading to smoother performance and reduced overhead when emulating PlayStation 2 games on systems utilizing these rendering backends.
Sources
- v2.7.148 - GitHub: PCSX2/pcsx2