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Articles tagged: emulator

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PCSX2 v2.9.138 Addresses 2GB ELF File Size Check Limitation

PCSX2, the PlayStation 2 emulator, released version 2.9.138 today. This update specifically targets an issue concerning the handling of large ELF files. The release notes indicate a fix for the "2GB E...

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FEX 2610 Released with AVX-VNNI Handling, Disk Cache Improvements for ARM64 Linux

FEX 2610, an open-source emulator for running x86_64 games and applications on AArch64 (ARM64 Linux) systems, was released today. This monthly update introduces support for AVX-VNNI handling, a crucia...

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PCSX2 2.9.66 Updates OpenGL Backend with GLAD DSA Fallback

PCSX2, the PlayStation 2 emulator, released version 2.9.66 today. The update introduces a fallback mechanism for GLAD_GL_EXT_direct_state_access within its OpenGL graphics backend. This change, detail...

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PCSX2 v2.9.58 Updates DX12 Backend to Shader Model 6.5

PCSX2 has released version 2.9.58 today, bringing an update to its DirectX 12 graphics backend. This latest release enables the emulator's DirectX 12 renderer to compile shaders to Shader Model 6.5. T...

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PCSX2 v2.9.48 Integrates Fullscreen UI Media Capture & Recording

PCSX2, the PlayStation 2 emulator, has released version 2.9.48. This update, available today, integrates media capture settings and a recording toggle directly into the emulator's Fullscreen UI. The n...

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PCSX2 v2.9.46 Introduces Shader Baking for GS/HW Graphics Backend

PCSX2, the PlayStation 2 emulator, released version 2.9.46 today. This update allows for baking shaders into the executable specifically for the GS/HW graphics backend. This enhancement, derived from ...

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Xemu Dev Build Fixes NV2A Timer Rounding, Updates SDL3

The latest development build of Xemu, the original Xbox emulator, has introduced several updates. A significant change is a fix for a rounding issue in the NV2A timer scheduling, which directly enhanc...

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PCSX2 v2.9.39 Enables Direct3D 12 Backend for Intel Haswell/Broadwell iGPUs

PCSX2, the PlayStation 2 emulator, has released version 2.9.39 today. This update introduces support for its Direct3D 12 (DX12) graphics backend on Intel Haswell and Broadwell integrated GPUs. Previou...

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PCSX2 v2.9.36 Adds New Advanced Frame Display Setting to Counters

The PlayStation 2 emulator PCSX2 today released version 2.9.36. This update primarily integrates a "new Advanced Frame Display setting" into the application's existing counters functionality. This add...

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PCSX2 v2.8.2 Brings MoltenVK Fixes for Older GPUs, Achievement Deadlock Resolution

The PCSX2 project recently released version 2.8.2 of their PlayStation 2 emulator. This update focuses on several key enhancements, including improved compatibility for older GPUs when leveraging Molt...

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PCSX2 v2.9.9 Addresses BGCOLOR Output When Display Circuits Disabled

PCSX2, the open-source PlayStation 2 emulator, released version 2.9.9 today. This update primarily addresses a specific graphics rendering bug concerning background color output. The change, documente...

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PCSX2 v2.8.1 Released, Optimizing Vulkan Backend and Enhancing Performance

The PCSX2 development team has released version 2.8.1 of their PlayStation 2 emulator, bringing substantial performance improvements and broader game compatibility. This update, made available yesterd...

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PCSX2 v2.8.0 Released, Features First Immutable Release

PCSX2, the open-source PlayStation 2 emulator, released version 2.8.0 today, August 29, 2026. This new iteration is notable for being the project's "first immutable release," as stated by the develope...

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Xemu Dev Builds Incorporate DSP JIT Engine, Address High-Res UI Blurriness

The Xemu original Xbox emulator's latest development builds feature significant emulation enhancements. A new DSP56300 emulator with a Just-In-Time (JIT) execution engine has been implemented for the ...

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PCSX2 v2.7.523 Released, Improves SPU2 Emulation with 64-bit IOP Cycle Count

PCSX2, the PlayStation 2 emulator, today released version 2.7.523. The primary update in this version focuses on an enhancement to SPU2 emulation, specifically by implementing the passing of the IOP c...

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PCSX2 v2.7.520 Fixes ELF Loading via Relative Paths on EE/IOP

The PCSX2 development team today released version 2.7.520 of their PlayStation 2 emulator. This update specifically addresses an issue where executable ELF files were not correctly loaded through rela...

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PCSX2 v2.7.518 Fixes Graphics Subsystem Vertex Buffer Growth

PCSX2, the PlayStation 2 emulator, has released version 2.7.518 recently. This update primarily addresses a specific issue within its Graphics Subsystem (GS) related to "Vertex Buffer Growth." The cha...

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PCSX2 v2.7.513 Enhances Input Navigation and Controller Icon Support

The PCSX2 development team recently released version 2.7.513 of the PlayStation 2 emulator. This update primarily addresses improvements within the Input and FullscreenUI components. A key fix targets...

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Xemu Dev Build Integrates New DSP JIT Engine, Addresses Vulkan UI Blurring

A recent development build of the Xemu Xbox emulator introduces a new DSP56300 emulator with a JIT execution engine. This update directly addresses previously missing DSP instructions, leading to impr...

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PCSX2 2.7.506 Corrects Gamescope Resolution Display Issues

PCSX2, the open-source PlayStation 2 emulator, recently released version 2.7.506. This update primarily focuses on resolving a display issue encountered by users running the emulator within Gamescope....

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PCSX2 v2.7.508 Addresses Fullscreen UI Game List Display Bug

PCSX2, the PlayStation 2 emulator, has recently released version 2.7.508. This update primarily focuses on a stability improvement within the emulator's fullscreen user interface. The new version addr...

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PCSX2 v2.7.502 Released, Fixes VM Reset Logic for Disc Changes in Qt

PCSX2, the PlayStation 2 emulator, released version 2.7.502 today, July 28, 2026. This update primarily addresses an issue related to the emulator's virtual machine state. Specifically, the release fi...

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PCSX2 v2.7.492 Fixes Qt Optimal Frame Pacing Global Inheritance

The PCSX2 development team today released version 2.7.492 of their PlayStation 2 emulator. This update primarily addresses an issue where the "Optimal Frame Pacing" setting within the Qt-based user in...

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xemu Dev Build Integrates JIT DSP56300 Emulator, Fixes Halo 2 Audio

The xemu Xbox emulator recently integrated a new DSP56300 emulator featuring a JIT execution engine into its latest development build. This update, contributed by mborgerson, implements previously mis...

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PCSX2 v2.7.453 Released with Fullscreen UI QoL and Achievement Nav Fixes

PCSX2, the PlayStation 2 emulator, recently released version 2.7.453. This update primarily focuses on enhancements to the Fullscreen User Interface (UI). It includes "Quality of Life tweaks and achie...

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PCSX2 v2.7.463 Adds Launcher Creation Option to Qt Setup Wizard

The PCSX2 project recently released version 2.7.463 of its PlayStation 2 emulator. This update integrates a new feature into its Qt-based setup wizard, providing users with an option to create a PCSX2...

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PCSX2 v2.7.450 Updates to SDL3 3.4.12, Enhancing Cross-Platform Graphics/Input

The PCSX2 project recently released version 2.7.450 of its PlayStation 2 emulator, which includes an update to its SDL3 dependency. This new version now utilizes SDL3 3.4.12. SDL3, the Simple DirectMe...

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FEX 2607 Released with Optimizations for Future ARM 256-bit SVE2 Hardware

The FEX Emulator, which enables running x86/x86_64 Linux software on ARM64 (AArch64) systems, has released its newest monthly feature update, FEX 2607. Released this month, FEX 2607 introduces additio...

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PCSX2 v2.7.443 Expands DX12 Framebuffer Optimization Backported from GL/DX11

PCSX2 v2.7.443 was recently released, featuring an expanded framebuffer optimization for its DirectX 12 Graphics Synthesizer (GS) backend. This update integrates a change previously present in the Ope...

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PCSX2 v2.7.435 Improves Qt Grid View with Full Game Title Display

PCSX2, the PlayStation 2 emulator, released version 2.7.435 today. This update primarily focuses on enhancing the user interface for game library management. A key improvement is the addition of funct...

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PCSX2 v2.7.437 Adds GPU Pipeline Stats to On-Screen Display

PCSX2, the PlayStation 2 emulator, released version 2.7.437 today. The primary new feature is the integration of GPU pipeline statistics directly into the emulator's on-screen display (OSD). This enha...

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Xemu Dev Build Adds DSP JIT Engine, Improves Halo 2 Audio Emulation

The Xemu original Xbox emulator's latest development build, available today, integrates a new DSP56300 emulator featuring a Just-In-Time (JIT) execution engine. This update addresses previously missin...

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Xemu Development Build Integrates JIT DSP56300 Emulator, Improves Halo 2 Audio

The Xemu project recently updated its development build, introducing a significant backend change with a new DSP56300 emulator. This emulator now incorporates a Just-In-Time (JIT) execution engine, de...

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Xemu v0.8.136 Boosts Performance with x86-64-v3 Optimizations, Improves UI Scaling

The xemu-project released version 0.8.136 of its Xbox emulator yesterday, June 10. This update notably enables x86-64-v3 architectural optimizations for release builds, which can lead to improved perf...

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PCSX2 Dev Builds Integrate ROV Support, Expand Framebuffer Copy Fallbacks

PCSX2 has seen multiple development releases this week, from v2.7.382 through v2.7.393, introducing several graphics and settings enhancements. A key feature is the integration of Raster Order Views (...

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Canonical Promotes ARM64 Steam Snap to Stable Channel

Canonical yesterday announced the promotion of its Steam Snap for ARM64 to the stable channel. First announced in January, this snap enables Steam gaming on ARM64 Linux hardware, having been tested on...

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PCSX2 v2.7.367 Released with GS/HW Offset Draw Vertex/Rect Rendering Fixes

The PCSX2 development team released version 2.7.367 yesterday, May 29, 2026. This update addresses specific graphics rendering issues within the emulator's GS/HW (Graphics Synthesizer/Hardware) compon...

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Cemu Wii U Emulator Linux AppImage/ZIP Builds Compromised with Malware

The Cemu development team announced that specific Linux builds of their Wii U emulator, Cemu 2.6, were compromised with malware. This affects AppImage and ZIP downloads retrieved directly from the pro...

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PCSX2 v2.7.330 Released with Instant DMA Hack for Samurai Complete Edition

The PCSX2 project has recently released version 2.7.330 of its PlayStation 2 emulator. This update specifically targets emulation improvements for the game Samurai Complete Edition, identified by its ...

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PCSX2 v2.7.314 Fixes Big Picture Mode Mnemonic Shortcut Loss in Qt UI

PCSX2, the PlayStation 2 emulator, released version 2.7.314 today, following version 2.7.309 released yesterday. This latest update primarily addresses a specific user interface issue, correcting a bu...

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PCSX2 v2.7.309 Corrects EE->GS Transfer Buffered Rect Size for HW Rendering

PCSX2, the PlayStation 2 emulator, saw the release of version 2.7.309 today as a new development update. This release specifically targets improvements in hardware rendering accuracy and stability. Th...

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Xemu Dev Build Forces NVIDIA Native Present Method, Enhances Vulkan NV2A

The latest development build for the Xemu Xbox emulator introduces several updates aimed at improving graphics compatibility and stability. A notable change forces NVIDIA's native present method, cont...

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PCSX2 v2.7.298 Fixes Incorrect Display Launch for Qt UI

PCSX2, the PlayStation 2 emulator, recently released version 2.7.298. This update specifically addresses a bug affecting how games launch on multi-monitor setups. The issue prevented games from appear...

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PCSX2 v2.7.284 Adds Software Shader-Based Anisotropic Filtering

PCSX2, the PlayStation 2 emulator, recently released version 2.7.284. This update introduces software-based anisotropic filtering (AF) for its GS/Hardware rendering path. The new feature, implemented ...

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PCSX2 v2.7.275 Enhances GS/HW Rendering with AA1 Line and Triangle Support

The PCSX2 project recently released version 2.7.275 of its PlayStation 2 emulator. This update introduces support for hardware accelerated AA1 lines and triangles within the GS/HW renderer. The change...

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PCSX2 v2.7.262 Adds 32K Texture Support for M5 in GS:MTL Backend

PCSX2, the PlayStation 2 emulator, recently released version 2.7.262. This update primarily introduces support for 32K textures within its GS:MTL backend, specifically targeting Apple Silicon M5 syste...

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PCSX2 v2.7.250 Integrates RetroAchievements into Qt Setup Wizard

PCSX2, the open-source PlayStation 2 emulator, released version 2.7.250 today, April 14, 2026. This update introduces the integration of RetroAchievements directly into the emulator's Qt Setup Wizard....

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FEX 2604 Delivers Memory Savings and Performance for x86_64 Apps on ARM64

FEX 2604, the latest monthly update for the FEX emulator, was released today. This new version brings further performance improvements and memory savings for running Linux x86/x86_64 binaries on AArch...

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PCSX2 v2.7.231 Adds Per-Game Video Capture Storage Option in Qt Frontend

PCSX2, the PlayStation 2 emulator, released version v2.7.231 today, April 8, 2026. This update introduces a new organizational feature for users utilizing the emulator's Qt-based graphical interface. ...

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PCSX2 v2.7.227 Resolves GS/HW Depth Lookup Zero Clear Rendering Issue

PCSX2, the PlayStation 2 emulator, received a patch release today, version 2.7.227. This update specifically targets a graphics rendering issue by implementing a check for zero clear during depth look...

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