PCSX2 v2.7.275 Enhances GS/HW Rendering with AA1 Line and Triangle Support
The PCSX2 project recently released version 2.7.275 of its PlayStation 2 emulator. This update introduces support for hardware accelerated AA1 lines and triangles within the GS/HW renderer. The change, noted as "GS/HW: Support for HW AA1 lines/triangles" by the developers, aims to improve graphical accuracy and fidelity for emulated PlayStation 2 titles. This new capability specifically benefits games where rendering relies on anti-aliased lines and triangular primitives, potentially reducing visual artifacts and enhancing the overall visual experience. This release follows a series of updates in late March that addressed other rendering and memory mapping issues.
Sources
- v2.7.275 - GitHub: PCSX2/pcsx2