PCSX2 v2.7.309 Corrects EE->GS Transfer Buffered Rect Size for HW Rendering
PCSX2, the PlayStation 2 emulator, saw the release of version 2.7.309 today as a new development update. This release specifically targets improvements in hardware rendering accuracy and stability. The primary change, as noted in the release, involves a correction to the "buffered rect size of corrected EE->GS transfers." This fix addresses a precise aspect of how data is processed when moving from the PlayStation 2's Emotion Engine to its Graphics Synthesizer. By correcting this buffer size, the update aims to resolve potential graphical glitches or inaccuracies experienced during hardware-accelerated PlayStation 2 emulation.
Sources
- v2.7.309 - GitHub: PCSX2/pcsx2