The glTF.">Khronos Group today announced the release of a new open-source glTF 2.0 Importer/Exporter for Autodesk 3ds Max. The project, sponsored by Khronos, delivers professionally developed plugins availab...
The Khronos Group today submitted the glTF 2.0 extension designed to embed portable, self-contained interactive behaviors directly into 3D assets.">KHR_interactivity extension for glTF 2.0 for ratification. This extension aims to enable creators to embed portable, self-contained interactive behaviors, express...
The Khronos 3D Formats Working Group recently announced that the glTF 2.1 specification is nearing completion, significantly extending the format's capabilities beyond representing single 3D assets. g...
The Khronos Group's 3D Formats working group recently established a Volumetric Media Subgroup. This new subgroup aims to extend the glTF 3D Asset open standard to enhance interoperability for volumetr...
The Khronos 3D Formats Working Group today announced plans for glTF 2.1, a focused and backward-compatible revision of the core glTF specification. This update, the first major revision since glTF 2.0...
Khronos Group recently standardized the KHR_gaussian_splatting extension for glTF, integrating 3D Gaussian splats into the royalty-free open format used for 3D content across the web. Khronos Group Pr...
The Khronos Group's 3D Formats working group, which oversees the glTF 3D Asset open standard, recently established a Volumetric Media Subgroup. This new subgroup aims to extend glTF capabilities to fa...
The Khronos 3D Formats Working Group announced today plans for glTF 2.1, a backward-compatible revision of the core specification. This update is specifically designed to improve the format's handling...
Khronos Group President Neil Trevett recently announced the new glTF extension that standardizes the integration of 3D Gaussian splats into the format.">KHR_gaussian_splatting extension for glTF. This extension integrates 3D Gaussian splats into the royalty-free open format, aiming to sta...
The UHD World Association (UWA), in technical coordination with the Khronos Group's 3D Formats Working Group, announced today the release of the industry's first spatial imaging standard for 3D Gaussi...
Khronos's Vulkan Working Group recently published "Building a Simple Game Engine," an in-depth tutorial for professional Vulkan-based rendering engine development, building on the Core Vulkan Tutorial...
Bentley Systems recently announced a proposed glTF extension aimed at standardizing Gaussian splats. This initiative, developed in collaboration with the Khronos Group, Open Geospatial Consortium, and...
The Khronos Group announced today a release candidate for its KHR_gaussian_splatting baseline extension for glTF 2.0. This new extension enables the storage of 3D Gaussian splats within glTF 2.0, whic...