AMD GPUOpen recently published an article detailing a technique for efficiently ray tracing massive amounts of animated geometry in real time. The method, designed to reduce per-frame update and memor...
AMD recently released the FSR SDK 2.3, code-named "Redstone," introducing new capabilities for FidelityFX Super Resolution. This update brings ML-powered FSR Upscaling 4.1.1 support specifically to AM...
AMD GPUOpen today announced the release of MiniDXNN, a new native HLSL and DirectX 12 library designed for machine learning inference. This library specifically targets rapid Multi-Layer Perceptron (M...
AMD GPUOpen recently published a two-part series detailing optimization strategies implemented in the game GOALS for sustained, competitive esports performance on handheld PCs. The articles explain ho...
AMD GPUOpen recently announced AMD Schola v2, a significant update to its open-source reinforcement learning (RL) plugin for Unreal Engine 5. Schola v2 is described as a "next-generation reinforcement...