The Khronos Group has launched a "Shader Ecosystem Survey" to gather developer input on shader languages, tools, and prevalent pain points. The survey targets individuals writing shading code in any l...
DXVK 3.0 was released today, announced by Philip Rebohle. This major update incorporates dxbc-spirv for shader compilation, replacing all legacy shader translation code for supported shader models. Th...
The MaterialX project, an Academy Software Foundation (ASWF) initiative, has integrated a dedicated Slang shader generator. The announcement was made today by The Khronos Group's Slang team. This coll...
glslang 16.2.0 was released today, January 24, 2026. This update to the OpenGL and Vulkan Shading Language front-end adds support for several new extensions and includes internal optimizations. Key ch...