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Articles tagged: shaders

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MaterialX Adds Slang Shader Generation for Open-Standard Interoperability

The MaterialX project, an Academy Software Foundation (ASWF) initiative, has integrated a dedicated Slang shader generator. The announcement was made today by The Khronos Group's Slang team. This coll...

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glslang 16.2.0 Enhances MeshEXT, Adds Long Vector and Descriptor Heap Support

glslang 16.2.0 was released today, January 24, 2026. This update to the OpenGL and Vulkan Shading Language front-end adds support for several new extensions and includes internal optimizations. Key ch...

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