PCSX2 v2.7.10 Updates DX12 Renderer with Stencil One Date Single Pass Backport
The PCSX2 development team recently released version 2.7.10 of the PlayStation 2 emulator. This update includes a significant graphics subsystem improvement for its DirectX 12 renderer. Specifically, the "Stencil One Date single pass" optimization has been backported to the DX12 backend from the existing DirectX 11 and Vulkan renderers. This change aims to improve rendering efficiency and accuracy within the DirectX 12 graphics path by consolidating stencil operations into a single pass. This continuous refinement of the DX12 renderer follows the emulator's recent move to default to DirectX 12 for older AMD GCN GPUs, indicating ongoing efforts to enhance performance and compatibility across various hardware configurations.
Sources
- v2.7.10 - GitHub: PCSX2/pcsx2