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Articles tagged: api

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OpenXR Spatial Containers Introduce Cross-Platform Spatial Windowing API

The Khronos OpenXR Working Group today released a new set of extensions introducing "spatial containers" to OpenXR. These extensions establish an open, cross-platform API for spatial windowing systems...

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OpenCL 3.1.2 Specs Finalize Command Buffer Extension, Reduce CPU Overhead

The OpenCL Working Group today published the OpenCL 3.1.2 specifications, which finalize the cl_khr_command_buffer extension. This release incorporates various bug fixes and clarifications. Command bu...

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Ollama v0.35.0 Adds Decision Model Support via /v1/systemone API

Ollama v0.35.0 was released today, introducing support for decision models through its new /v1/systemone API. This feature, based on TypeSafe’s Jev API, enables models to return choices, probabilities...

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Khronos Group President Discusses Vulkan Descriptor Heaps, Work Graphs, Neural Rendering

Khronos Group President Neil Trevett discussed the future of graphics APIs in a recent interview with RedGamingTech. Trevett stated that Vulkan will standardize on binding models for efficiency.">Descriptor Heaps, which will become ...

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Linux Graphics Drivers Propose VRR Target Limiter User-Space API

A new proposal for Linux graphics drivers is under discussion to introduce a user-space API for Variable Refresh Rate (VRR) handling. Phoronix reported today that this development aims to allow applic...

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AMD ADLX 2.0 Introduces AI Extensions for Agentic GPU Control

AMD GPUOpen today announced ADLX 2.0, an update to its AMD Display Library. This new version integrates AI extensions and MCP servers, designed to help developers build intelligent applications. The u...

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Khronos Group Details Vulkan Descriptor Heaps, Work Graphs, Neural Rendering Future

Khronos Group President Neil Trevett recently discussed the future of graphics APIs, particularly Vulkan, in an interview with RedGamingTech. Trevett indicated that Descriptor Heaps are poised to beco...

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Vulkan Ray Tracing Deprecates Host-Side AS Builds, Adopts Device-Address Path

The Khronos Group this week announced the deprecation of host-side ray tracing acceleration structure build commands in Vulkan. This change streamlines the Vulkan Ray Tracing API, moving towards a sin...

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wgpu v30.0.0 Ships with Optional Vertex Buffer Slots and WebGPU Spec Alignment

The `gfx-rs/wgpu` project recently released version 30.0.0, introducing key changes primarily focused on aligning the API with the WebGPU specification. A significant update is the addition of optiona...

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Vulkan 1.4.353 Released with Three New Extensions and Documentation Updates

Vulkan 1.4.353 was released today, June 06, 2026, marking the first API specification update in three weeks. This release includes the latest documentation updates for the high-performance graphics an...

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WGPU v29.0.3 Fixes v29.0.2 Compilation Error, Addresses Rendering Bugs

WGPU, a Rust WebGPU implementation, released version 29.0.3 today, following the immediate yanking of the prior v29.0.2 release. Version 29.0.2 was pulled because it "Fixes compilation error when cfg(...

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Khronos OpenXR Extension Matrix Now Includes Middleware Support Data

The Khronos OpenXR working group has expanded its Extension Matrix to include self-reported support data from various middleware providers. This update, announced today, integrates information from Go...

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Vulkan 1.4.350 Spec Released Today With Three New Extensions

The Vulkan 1.4.350 specification was released today, May 2, 2026. This update is described as a routine specification update. Beyond its standard minor fixes and clarifications, Vulkan 1.4.350 notably...

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Khronos Vulkan Working Group Releases Roadmap 2026, New Descriptor Heap Extension

The Khronos Vulkan Working Group today released two significant updates to the API and its ecosystem: the Vulkan Roadmap 2026 Milestone and an entirely new Descriptor system, which includes a new Desc...

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