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Articles tagged: metal

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LunarG Vulkan SDK 1.4.335 Released, Integrates KosmicKrisp for Apple Silicon

LunarG today announced the release of Vulkan SDK 1.4.335. This version includes a range of new extensions, enhancements to validation tooling, and clearer layer configuration. A notable addition is th...

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LunarG Releases Vulkan SDK 1.4.335 with KosmicKrisp for Apple Silicon

LunarG today announced the availability of Vulkan SDK 1.4.335. This release introduces a series of new extensions, improved validation tooling, and clearer layer configuration. Most notably, the SDK n...

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WGPU v28.0.0 Released with Mesh Shaders Support for Vulkan, Metal, DX12

WGPU v28.0.0, a cross-platform graphics API abstraction, was released today, introducing significant advancements including full support for Mesh Shaders. This feature allows for new rendering paradig...

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MoltenVK v1.4.1 Adds KHR Extensions, Boosts Occlusion Query & Descriptor Performance

MoltenVK, the compatibility layer bringing Vulkan to Apple's Metal graphics framework, recently released version 1.4.1. This update adds support for several core Vulkan KHR extensions, specifically VK...

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