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Articles tagged: sdl

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Simple DirectMedia Library Lands HDR10 Rendering Support

The Simple DirectMedia Library (SDL) recently received HDR10 rendering support, a significant update for applications leveraging the cross-platform development library. This crucial functionality was ...

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libx11-compat Works on Xlib Re-implementation Atop SDL for Wayland, macOS, Android

The libx11-compat project is currently being developed to enhance the compatibility of traditional X11 clients across modern computing environments. This initiative aims to re-implement the Xlib clien...

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Xemu v0.8.136 Boosts Performance with x86-64-v3 Optimizations, Improves UI Scaling

The xemu-project released version 0.8.136 of its Xbox emulator yesterday, June 10. This update notably enables x86-64-v3 architectural optimizations for release builds, which can lead to improved perf...

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Xemu Dev Builds Improve UI Scaling, Explicit Wayland/X11 Video Driver Hints

The xemu-project, an open-source original Xbox emulator, has integrated user interface enhancements in its recent development builds. Key updates include accounting for pixel density and display scali...

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SDL Implements Policy Forbidding AI/LLM Generated Code Contributions

Today, the Simple DirectMedia Layer (SDL) project, a widely used cross-platform development library for games and a core component of the Steam Runtime, implemented a new policy. This policy explicitl...

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SDL Enhances Wayland Gaming Input with Expanded Multi-Button Mouse Support

The Simple DirectMedia Library (SDL), a fundamental component used by many cross-platform games and integrated into the Steam Runtime, recently received a fix to significantly improve its mouse button...

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