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Articles tagged: zink

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MangoHud v0.8.3 Addresses AMDGPU, Vulkan Swapchain, and Zink Vsync Issues

MangoHud v0.8.3 has been released today, bringing a series of bug fixes and stability improvements to the open-source overlay. This update specifically targets issues with AMDGPU metrics reporting, en...

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MangoHud v0.8.3-rc2 Addresses AMDGPU, Vulkan Swapchain, and GLX/Zink Rendering

Flightlessmango has released MangoHud v0.8.3-rc2, a recent release candidate for its popular open-source Linux gaming overlay. This update primarily focuses on stability and compatibility fixes. Key i...

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Phoronix Benchmarks Linux 7.0 Nouveau/NVK Performance Against NVIDIA Driver

Phoronix recently published a new round of benchmarks evaluating the performance of the fully open-source NVIDIA Linux driver stack. The testing utilized the Nouveau kernel driver, the Mesa NVK Vulkan...

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Goverlay 1.7.4 Adds OptiPatcher DLSS/DLSS-FG Support, RADV & Zink Tweaks

Goverlay 1.7.4 has been recently released, bringing several updates for Linux gaming. A key addition is OptiScaler that exposes DLSS/DLSS-FG inputs without DXGI spoofing.">OptiPatcher support, an ASI Plugin for OptiScaler that allows exposing DLSS and DLSS Frame Gener...

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Igalia Optimizes Vulkan for Valve Steam Devices, Enhances Proton Compatibility

Igalia announced about a month ago, in November 2025, their collaboration with Valve focused on optimizing Vulkan for upcoming Steam devices. The engineering efforts have involved implementing and rev...

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Igalia Details Vulkan Optimizations for Valve's Steam Devices, Bolstering Proton Compatibility

Igalia announced last month their extensive work optimizing Vulkan for Valve, aimed at powering upcoming Steam devices. The graphics team implemented numerous Vulkan extensions and reviewed others to ...

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