🐧 PenguinPulse

Linux Graphics & Gaming News

Google Leverages BPF-CCX Scheduling for Enhanced AMD Zen CPU Performance

Google has recently developed and demonstrated "BPF CCX," a new scheduling mechanism designed to extract more performance from AMD Zen-based systems. This solution utilizes the Linux kernel's extended...

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MPV 0.41 Released: Wayland Improvements, Vulkan Video Acceleration Preferred

MPV 0.41, an open-source video player derived from MPlayer/mplayer2, was released today, December 22, 2025. This new feature release brings significant improvements to Wayland support on Linux. A key ...

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Linux 6.19-rc2 Released, Stable Version Targeting Early February

Linux 6.19-rc2 was released today, December 22, 2025, marking the second weekly release candidate for the upcoming kernel version. This release is now available for testing by developers and users in ...

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Boiling Steam Reports Four New Steam Deck Verified/Playable Titles Last Week

Boiling Steam's report on December 20, 2025, identified four newly released games confirmed as either Verified or Playable on the Steam Deck. These titles were selected between December 13 and Decembe...

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Goverlay 1.6.5 Improves Persistence, Non-Steam Launcher & vkBasalt Paths

Goverlay, the open-source Linux overlay for monitoring system performance and displaying information in games, released version 1.6.5 today. This "fix release" primarily focuses on improving the user ...

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Arch Linux NVIDIA Driver Packages Default to Open Kernel Modules

Arch Linux's main NVIDIA graphics driver packages have transitioned to utilizing the open-source kernel modules by default. This change coincides with the adoption of the stable NVIDIA 590 driver seri...

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Wine 11.0-rc3 Released With Continued Bug Fixing, Targeting January Stable

Wine 11.0-rc3 was released today, December 20, 2025, continuing its weekly release candidate cycle. This iteration focuses on further bug fixing, an essential step as the project progresses toward its...

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RenderDoc v1.42 Introduces Limited OpenGL Shader Debugging Support

RenderDoc v1.42 was released today, introducing limited support for shader debugging on OpenGL. This new functionality requires modern shader code and contemporary drivers, and is expected to support ...

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Intel Prepares Functional Nova Lake Display Support for Linux 6.20/7.0

Intel is preparing to deliver functional display support for its upcoming Nova Lake processors, with the target being Linux 6.20 or potentially Linux 7.0. The in-development Linux 6.19 kernel recently...

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Igalia's Ricardo Garcia Details VK_EXT_custom_resolve for Valve's Steam Frame

Igalia's Ricardo Garcia published a blog post in late November outlining the VK_EXT_custom_resolve Vulkan extension. The post describes the extension's functionality, which enables custom resolve oper...

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Vulkan 1.4.337 Released with VK_EXT_shader_long_vector and 3D ASTC Extensions

Vulkan 1.4.337 was released today, December 19, 2025. This update introduces two new extensions to the API specification. Developers can now utilize VK_EXT_texture_compression_astc_3d, which provides ...

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OpenShot 3.4 Delivers 32% Performance Gain, Includes LUT Grading

OpenShot 3.4 has been recently released, bringing significant performance improvements and new features to the open-source video editor. The update delivers "32% faster performance" for users. Key add...

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GIMP 3.2 Release Candidate 2 Available, Adopts Accelerated Development Cycle

GIMP 3.2 Release Candidate 2 (RC2) is now available for testing as of December 19, 2025. This RC2 incorporates a range of fixes and changes intended for the upcoming stable GIMP 3.2 release. GIMP 3.2 ...

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Collabora Improves Chromium V4L2 Video Acceleration on MediaTek SoCs

Collabora recently announced its ongoing efforts to enhance the Chromium experience on embedded Linux devices powered by MediaTek Systems-on-Chip (SoCs). The company is focused on addressing "long-sta...

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WGPU v28.0.0 Released with Mesh Shaders Support for Vulkan, Metal, DX12

WGPU v28.0.0, a cross-platform graphics API abstraction, was released today, introducing significant advancements including full support for Mesh Shaders. This feature allows for new rendering paradig...

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