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Linux Graphics & Gaming News

Khronos & Bentley Propose glTF Extension to Standardize Gaussian Splats

Bentley Systems recently announced a proposed glTF extension aimed at standardizing Gaussian splats. This initiative, developed in collaboration with the Khronos Group, Open Geospatial Consortium, and...

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apitrace 14.0 Adds GL_EXT_mesh_shader Support, Improves D3D9/GL Retrace

apitrace 14.0 was released today, delivering new features and fixes to the open-source graphics API tracing tool. A key enhancement in this release is the addition of support for GL_EXT_mesh_shader, e...

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NVIDIA CUDA 13.2 Adds Official Support for RHEL-Compatible Distributions

NVIDIA's recently released CUDA 13.2 now provides official support for Red Hat Enterprise Linux (RHEL) compatible distributions, including AlmaLinux. This update means that NVIDIA CUDA packages can be...

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HandBrake 1.11.0 Adds ProRes, DNxHR Encoders, MOV Output Container

HandBrake 1.11.0, the free and open-source video transcoder, was released today, bringing significant updates for professional video workflows. This major update introduces support for DNxHR and ProRe...

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Steam Sees 80 New Native Linux Games in Past Week, 11.7% of Total Releases

Boiling Steam reported last week that 80 new games with native Linux builds launched on Steam between February 25 and March 4, 2026. This volume represents approximately 11.7% of the 684 total titles ...

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Mesa 26.1 Merges Initial Intel Nova Lake P Device Bits for ANV, Iris Drivers

Initial device bits for Intel's Nova Lake P "NVL-P" hardware were merged into Mesa 26.1 this week. This support specifically targets the ANV Vulkan driver and the Gallium3D framework.">Iris Gallium3D driver. The inclusion ...

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FFmpeg 8.1 Readies With Vulkan Enhancements, JPEG-XS Integration

FFmpeg developers are preparing for the imminent release of version 8.1 of the multimedia framework. Phoronix reported today that the upcoming version will include "some great new features and other i...

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Xemu Dev Build Updates SPIRV-Reflect, Simplifies nv2a Vulkan Texture Constraints

The xemu original Xbox emulator project has issued a new development build. This update includes a bump of SPIRV-Reflect to vulkan-sdk-1.4.341.0, aligning the emulator's Vulkan components with newer S...

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Linux 7.0 Merges epoll Optimization, Shows Minor Gains on AMD Zen 2 CPUs

The upcoming Linux 7.0 kernel will include a new minor performance optimization targeting its event poll "epoll" code. This change, merged today, refines the mechanism for efficient I/O multiplexing a...

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Budgie 10.10.2 Released with Enhanced Labwc Wayland Compositor Integration

Budgie 10.10.2 was released today as the latest minor update to the open-source desktop environment. This update primarily focuses on delivering improved integration with the Labwc Wayland compositor....

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AMD GAIA 0.16 Adds C++17 Agent Framework for Local AI Development

AMD recently released GAIA 0.16, its open-source framework for building AI agents that execute locally on Ryzen AI hardware. This new version introduces a C++17 agent framework, enabling developers to...

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Wine 11.4 Development Release Issued

Wine 11.4 was released today as the latest bi-weekly development version. This open-source compatibility layer enables Windows applications and games to run on Linux and macOS. Wine is notably utilize...

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PCSX2 v2.7.158 Reverts Shader State Optimization for DX11/GL Backends

PCSX2, the open-source PlayStation 2 emulator, has released its v2.7.158 development build today. This update primarily reverts a prior optimization related to graphics shader state management. Specif...

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Minecraft Java Edition Preparing Switch from OpenGL to Vulkan for Rendering

Minecraft: Java Edition developers are preparing to transition the game's rendering engine from OpenGL to Vulkan. This change is part of their "Vibrant Visuals" initiative, which focuses on refactorin...

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Wayland 1.25 RC1 Released with Documentation Improvements

Simon Ser today announced the release of Wayland 1.25 RC1, identified as Wayland v1.24.91. This release candidate is a step towards the next stable version of the Wayland display server protocol. The ...

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