🐧 PenguinPulse

Linux Graphics & Gaming News

Valve Steam Survey: Linux User Share Dips Below 4% In August 2026

Valve yesterday published its Steam Survey results for August 2026. The data indicates that the share of Linux users on Steam dipped below 4% for the month. This marks a decrease after the Linux user ...

Read more →

Ollama v0.33.3-rc0 Updates MLX/llama.cpp, Honors GGUF Model Parameters

Ollama, the open-source tool for running large language models locally, released version v0.33.3-rc0 today. This release candidate focuses on internal updates and improved model handling. Key changes ...

Read more →

LunarG Vulkan SDK 1.4.357 Boosts KosmicKrisp Performance, Adds GPU-AV

LunarG has today released Vulkan SDK 1.4.357, bringing significant updates for developers. The new SDK features major KosmicKrisp performance gains, reportedly "up to ~2.35x faster," alongside full Vu...

Read more →

Linux Gains Reverse-Engineered RGB Driver for ASUS ROG Strix Arion NVMe Enclosure

A new, reverse-engineered Linux driver has recently been released, providing control over RGB lighting for the ASUS ROG Strix Arion NVMe external enclosure. This development allows Linux users to mana...

Read more →

RenderDoc v1.46 Boosts Python Scripting, Adds IDE Stubs and Debugger Integration

RenderDoc v1.46 has been released today, introducing significant improvements to its Python scripting capabilities. The update includes a revamped tutorial designed to help users automate workflows an...

Read more →

PCSX2 v2.9.9 Addresses BGCOLOR Output When Display Circuits Disabled

PCSX2, the open-source PlayStation 2 emulator, released version 2.9.9 today. This update primarily addresses a specific graphics rendering bug concerning background color output. The change, documente...

Read more →

NVIDIA Posts Linux Scheduler Patches for Vera SMT Performance Boost

NVIDIA today posted a new series of Linux kernel scheduler patches on the mailing list. These patches are designed to further boost Simultaneous Multithreading (SMT) performance specifically for NVIDI...

Read more →

Bottles 67.0 Improves Library Management, Fixes Sync Bug, Adds ProtoSoda Adaptive Launch

Bottles 67.0 was released recently, introducing improvements to library management and addressing a notable bug. The update resolves an issue (tracked as #4755) that caused unchanged sync operations t...

Read more →

AMD Updates UALink Patches, Prepares Linux Kernel for UALoE on Helios

AMD has updated its Ultra Accelerator Link (UALink) patches for the Linux kernel, initially posted earlier in August. This significant set of patches aims to integrate UALink support into the AMDGPU k...

Read more →

Steam Deck Adds 15 New Verified/Playable Titles Last Week, Including Resonance: A Plague Tale Legacy

Last week, Boiling Steam reported on 15 newly released games that received a Verified or Playable compatibility rating for the Steam Deck. These titles were released between August 22 and August 29, 2...

Read more →

PCSX2 v2.8.1 Released, Optimizing Vulkan Backend and Enhancing Performance

The PCSX2 development team has released version 2.8.1 of their PlayStation 2 emulator, bringing substantial performance improvements and broader game compatibility. This update, made available yesterd...

Read more →

KDE Plasma 6.8 Enhances Full-Screen Performance & Efficiency, Integrates Union QtWidgets

KDE Plasma 6.8 is receiving improved performance and efficiency for various full-screen content, with several enhancements integrated into its development codebase in late July. These updates aim to o...

Read more →

Google's Chromium Adds Flatpak Packaging Support to Build System

This week, Chromium's build system gained the capability to generate Flatpak packages of the browser. A commit by Google's Tom Anderson introduced the necessary packaging scripts and an 'enable_flatpa...

Read more →

131 New Steam Games with Native Linux Builds Released Between August 19-26, 2026

Between August 19 and August 26, 2026, 131 new games with native Linux builds were released on Steam. This volume represents approximately 12.5% of the 1051 total games launched for Windows on the pla...

Read more →

PoCL 7.2-RC1 Achieves Official OpenCL 3.0 Conformance on RISC-V and x86_64 CPUs

The PoCL (Portable Computing Language) project has recently released PoCL 7.2-RC1, a release candidate now available for testing. This version brings official OpenCL 3.0 conformance for execution on R...

Read more →