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Linux Graphics & Gaming News

Microsoft Lands DX12 + HMFT-Based AV1 GPU Encoding in Mesa 26.2

Microsoft engineers recently contributed accelerated AV1 video encoding capabilities to the Mesa 26.2 codebase. This new functionality enables GPU-accelerated AV1 encoding by leveraging a combination ...

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Marek Olšák's RADV VRS Overhaul Merged for Mesa 26.2, Doubles Performance

Marek Olšák, a long-time AMD Linux graphics driver expert who joined Valve earlier this year, has had his latest work merged for Mesa 26.2. Olšák, now focusing primarily on the RADV Vulkan driver rath...

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Intel ANV Driver Re-enables Vulkan Video H.264/H.265 Encode for Alchemist GPUs on Linux

The Intel ANV open-source driver recently re-enabled Vulkan Video H.264 and H.265 encode capabilities for Gen12.5 graphics hardware and newer on Linux. This change specifically impacts Intel Arc A-Ser...

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Godot Asset Store Opens, Features OpenXR Plugin & XR Development Samples

The Godot Asset Store has officially opened, coinciding with the release of Godot 4.7. The new store currently features the OpenXR vendors plugin along with free samples that demonstrate functionality...

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DXVK 3.0.1 Released: Disables Secondary Command Buffers, Fixes D3D9 Issues

DXVK v3.0.1 has recently been released, focusing on stability improvements and bug fixes for DirectX 9 and DirectX 11 games running on Linux via Wine or Proton. The most notable change is the disablin...

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D7VK 1.12 Released for Direct3D 7 and Older APIs on Vulkan

D7VK 1.12 was released yesterday, providing the latest iteration of the translation layer designed for Direct3D 7 and older APIs running on top of the Vulkan API. This release enables compatibility an...

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PCSX2 v2.7.450 Updates to SDL3 3.4.12, Enhancing Cross-Platform Graphics/Input

The PCSX2 project recently released version 2.7.450 of its PlayStation 2 emulator, which includes an update to its SDL3 dependency. This new version now utilizes SDL3 3.4.12. SDL3, the Simple DirectMe...

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Linux DRM Scheduler Patches Show Potential for Lower Job Submission Latency

Phoronix reported today that a set of patches targeting the Linux kernel's Direct Rendering Manager (DRM) scheduler has demonstrated significant potential for reducing job submission latency. These im...

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FEX 2607 Released with Optimizations for Future ARM 256-bit SVE2 Hardware

The FEX Emulator, which enables running x86/x86_64 Linux software on ARM64 (AArch64) systems, has released its newest monthly feature update, FEX 2607. Released this month, FEX 2607 introduces additio...

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wgpu v29.0.4 Adds Linux GLES XCB Support, Fixes Vulkan Memory Model Errors

wgpu v29.0.4 was recently released, bringing new features and bug fixes for its various graphics API backends. A notable addition for Linux users is the new capability to initialize OpenGL (GLES) usin...

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Vulkan 1.4.356 Integrates OCP Microscaling MX Data Types for ML Workloads

Vulkan 1.4.356 was released today, July 4, 2026. This update introduces a single new extension, Microscaling MX data types.">VK_EXT_shader_ocp_microscaling_types. This extension enables Vulkan to utilize the Open Compute Project'...

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PCSX2 v2.7.443 Expands DX12 Framebuffer Optimization Backported from GL/DX11

PCSX2 v2.7.443 was recently released, featuring an expanded framebuffer optimization for its DirectX 12 Graphics Synthesizer (GS) backend. This update integrates a change previously present in the Ope...

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Khronos glTF 2.1 Nears Completion; Extends to Complex Scenes, Streamlines Pipeline

The Khronos 3D Formats Working Group recently announced that the glTF 2.1 specification is nearing completion, significantly extending the format's capabilities beyond representing single 3D assets. g...

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GNOME Mutter Compositor Gains GPU Reset Recovery Capabilities

GNOME's Mutter compositor is slated to integrate robust GPU reset recovery handling, a significant development preventing the complete session wipeouts that currently occur during such events. This ne...

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wgpu v30.0.0 Ships with Optional Vertex Buffer Slots and WebGPU Spec Alignment

The `gfx-rs/wgpu` project recently released version 30.0.0, introducing key changes primarily focused on aligning the API with the WebGPU specification. A significant update is the addition of optiona...

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