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Linux Graphics & Gaming News

wgpu v30.0.0 Ships with Optional Vertex Buffer Slots and WebGPU Spec Alignment

The `gfx-rs/wgpu` project recently released version 30.0.0, introducing key changes primarily focused on aligning the API with the WebGPU specification. A significant update is the addition of optiona...

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RenderDoc v1.45 Ships with Bugfixes, D3D12 Shader Model 6.5 Workaround

RenderDoc v1.45 has been released, focusing on a number of bugfixes found since the previous v1.44 version. This update includes a specific workaround for Direct3D12, addressing issues with IsHelperLa...

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FFmpeg Integrates Vulkan-Accelerated APV Video Encoder

FFmpeg has recently introduced Vulkan-accelerated encoding for the APV video format. This new capability adds to the earlier development of Vulkan-accelerated decoding support for APV, completing the ...

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ChimeraOS 49-2 Ships Transition Release for New Update System

ChimeraOS recently released version 49-2 (cabd8c9), which the developers describe as a "manually built transition release" designed to prepare the gaming operating system for a new update system. This...

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Rusticl OpenCL Driver in Mesa 26.2 Improves Hardware Utilization

Red Hat engineer Karol Herbst recently landed significant optimization work for OpenCL driver that works across various Gallium3D drivers in Mesa.">Rusticl within Mesa 26.2. This latest effort targets improving hardware utilization for the Rust-based OpenCL driver, wh...

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Khronos glTF Working Group Forms Subgroup for Volumetric Media Extension

The Khronos Group's 3D Formats working group recently established a Volumetric Media Subgroup. This new subgroup aims to extend the glTF 3D Asset open standard to enhance interoperability for volumetr...

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Firefox 153 to Offer Vulkan Video Decoding for Nvidia GPUs on Linux

Firefox is set to introduce hardware-accelerated Vulkan video decoding for Nvidia GPU users on Linux. This new functionality will be included in Firefox 153, which is scheduled for release on July 21....

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Box3D Open-Source 3D Physics Engine Debuts, Forked from Box2D Codebase

Erin Catto, the developer behind the well-known Box2D 2D physics engine, recently announced the debut of Box3D. This new project provides an open-source 3D physics engine, which has been forked from t...

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PCSX2 v2.7.435 Improves Qt Grid View with Full Game Title Display

PCSX2, the PlayStation 2 emulator, released version 2.7.435 today. This update primarily focuses on enhancing the user interface for game library management. A key improvement is the addition of funct...

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NVIDIA Develops New TLV Firmware Format for Open-Source Nova Driver

NVIDIA engineers are developing a new "TLV" firmware binary format for use with their in-development, open-source Nova kernel driver. This new format is intended to simplify parsing by the driver's Ru...

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ASUS ROG Strix G16 Linux Driver Fixes Performance Disparity

A recent driver fix has been developed by the open-source community for the ASUS ROG Strix G16 G614PR gaming laptop. The issue involved the open-source Linux driver setting "inappropriate power values...

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Asahi Linux Progresses M3 Support, Fixes macOS 27 Boot, Advances Apple Video Decode

The Asahi Linux project recently detailed its latest development efforts in a new blog post, focusing on bringing Linux support to Apple Silicon hardware. Key progress includes ongoing work to enable ...

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Wine 11.12 Released with Wayland Fractional Scaling and Enhancements

Wine 11.12 was released today, June 30, 2026, introducing notable updates for its Wayland driver. This release primarily features the addition of fractional scaling support for Wayland, which allows f...

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NVIDIA Implements End-to-End Vulkan Descriptor Heaps for Streamlined Binding

NVIDIA recently published a blog post detailing its end-to-end support for Vulkan descriptor heaps. This new feature refactors resource binding, addressing long-standing user feedback to "streamline a...

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ZLUDA v6 Enables PhysX on AMD GPUs; Commercial Funding Cut, Shifts Project Focus

ZLUDA v6 has been released, demonstrating effective support for NVIDIA PhysX technology on AMD GPUs. The open-source project, which initially provided CUDA compatibility for Intel graphics and later A...

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