🐧 PenguinPulse

Linux Graphics & Gaming News

GNOME Resources 1.10 Adds AMD Ryzen AI NPU Monitoring Support

GNOME Resources 1.10 was released today, introducing new system monitoring capabilities for the GNOME desktop environment. This update brings support for monitoring AMD Ryzen AI NPUs (Neural Processin...

Read more →

Boiling Steam Reports 8 New Steam Deck Verified/Playable Games

Boiling Steam identified eight newly released Steam games as Steam Deck Verified or Playable, selected between January 24 and January 31, 2026. The report noted that this period signifies an end to a ...

Read more →

Steam Adds 44 Native Linux Games (Jan 21-28), 8.2% of Total Releases

Between January 21 and January 28, 2026, Steam saw the release of 44 new games with native Linux clients, according to a report by Boiling Steam. This figure represents approximately 8.2% of the total...

Read more →

Shotcut 26.1 Defaults GPU Hardware Video Decoding, Except for NVIDIA on Linux

Shotcut 26.1, the latest feature update for the open-source video editor, was released yesterday. This version introduces GPU hardware accelerated video decoding as the default setting for most platfo...

Read more →

MaterialX Adds Slang Shader Generation for Open-Standard Interoperability

The MaterialX project, an Academy Software Foundation (ASWF) initiative, has integrated a dedicated Slang shader generator. The announcement was made today by The Khronos Group's Slang team. This coll...

Read more →

FreeBSD 14+ Achieves Steam Play Gaming with linuxulator-steam-utils

At FOSDEM today in Brussels, Thibault Payet presented on the state of gaming on FreeBSD. A notable highlight was the "linuxulator-steam-utils" project, which enables Proton.">Steam Play gaming for users on Fre...

Read more →

Vulkan 1.4.342 Released with Cooperative Matrix Conversion Extension

Vulkan 1.4.342 was published this morning, January 31, 2026, as the latest routine specification update for the graphics and compute API. This release introduces one new extension: the Cooperative Mat...

Read more →

Nvidia Releases Native GeForce NOW Linux Client in Beta

Nvidia has released a native Linux application for its GeForce NOW game streaming service. This beta application, reported today by Boiling Steam, offers an improved experience over the previous brows...

Read more →

NVIDIA Releases 580.94.17 Open GPU Kernel Vulkan Dev Beta Driver

NVIDIA yesterday released version 580.94.17 of its open-gpu-kernel-modules via GitHub. This particular release is a Vulkan Developer Beta Driver. As per NVIDIA, these beta drivers "primarily focus on ...

Read more →

System76 COSMIC Desktop Previews New Frosted Blur UI Effect

System76's COSMIC desktop team recently previewed a new "frosted blur effect" intended for its user interface. This visual enhancement will apply a frosted glass appearance to various applications and...

Read more →

SPIRV-Tools v2026.1 Adds SPV_NV_push_constant_bank, SPV_EXT_descriptor_heap Support

SPIRV-Tools v2026.1 was released today, adding support for two new SPIR-V extensions: SPV_NV_push_constant_bank and SPV_EXT_descriptor_heap. These additions expand GPU programming capabilities for spe...

Read more →

Phoronix Benchmarks Ryzen 7 9850X3D DDR5-4800 vs. DDR5-6000 on Linux

Phoronix today published benchmarks comparing DDR5-4800 and DDR5-6000 memory performance with the AMD Ryzen 7 9850X3D processor on Ubuntu Linux. This report complements yesterday's Linux review of the...

Read more →

PCSX2 v2.7.75 Emulates SPU Voice Decode Buffers for Enhanced Audio

PCSX2, the open-source PlayStation 2 emulator, today released version 2.7.75. This update focuses on audio emulation, specifically introducing support for SPU voice decode buffers. As noted in the rel...

Read more →

Mesa 26.0-rc2 Released with Initial Bug Fixes for AMD, NVIDIA, Intel Drivers

Mesa 26.0-rc2 has been released, providing an initial set of bug fixes for the upcoming quarterly feature update to the open-source OpenGL and Vulkan drivers. This release candidate follows last week'...

Read more →

GNOME 50 Merges Improved Discrete GPU Detection

GNOME 50 will feature improved discrete GPU detection within the GNOME Shell. This enhancement, which was merged this week, completes a development effort that has been two years in the making. The up...

Read more →