DXVK 3.0.2 was released today, introducing enhanced debugging capabilities and several game-specific fixes. A key new feature is the "DXVK_DEBUG=hang" environment variable, which aids in pinpointing G...
DXVK v3.0.1 has recently been released, focusing on stability improvements and bug fixes for DirectX 9 and DirectX 11 games running on Linux via Wine or Proton. The most notable change is the disablin...
DXVK 3.0 was released today, announced by Philip Rebohle. This major update incorporates dxbc-spirv for shader compilation, replacing all legacy shader translation code for supported shader models. Th...
D7VK v1.8 was released today, further advancing its efforts to translate legacy Microsoft Direct3D APIs to the modern Vulkan graphics API. This new version extends support, which originally began with...
The open-source D7VK project released version 1.7 today, April 12, 2026, bringing further improvements for running legacy Microsoft Direct3D APIs on top of Vulkan. D7VK, which started as a fork of DXV...
D7VK 1.6 was released today, March 23, 2026. This open-source project, which implements Direct3D 3 through 7 on top of the Vulkan API for Linux gamers, introduces significant internal changes. The 1.6...
Heroic Games Launcher recently released version 2.20.1, codenamed "Pythagoras Hotfix #1". This update primarily addresses an issue where some users experienced "harmless but scary python logs" appeari...
Lutris 0.5.20, an open-source Linux game manager, was released today. The update focuses on enhancing integration with various emulators and compatibility layers, particularly Proton. Phoronix noted i...
DXVK project focused on translating older Direct3D APIs (5, 6, 7) to Vulkan.">D7VK 1.3 was released today, February 9, 2026, introducing support for the Direct3D 5 graphics API on Vulkan. This update expands the project's capabilities, building upon its original target of Direc...
PCSX2, the PlayStation 2 emulator, recently released version 2.7.2. A notable change in this update is that its graphics subsystem now defaults to using Direct3D 12 (DX12) when running on older AMD GC...
Igalia announced about a month ago, in November 2025, their collaboration with Valve focused on optimizing Vulkan for upcoming Steam devices. The engineering efforts have involved implementing and rev...
Igalia announced last month their extensive work optimizing Vulkan for Valve, aimed at powering upcoming Steam devices. The graphics team implemented numerous Vulkan extensions and reviewed others to ...